03 August, 2016

Dreadnought Patch 2.0

Dreadnought Patch 2.0


Sory for the absence I'll be honest with the announcement of Dreadnought 2.0 patch I was thrown for a loop. Don't get me wrong, I thing it will be a good thing for Dreadnought in the end, but as for the way I was breaking down ships and abilities and the way I was writing this blog, it has made things... difficult for now. Without being able to play around with the UI and ship features in 2.0 I will have a hard time recommending ships, modules, and officer briefings.  So what I will do in the mean time is try and write more of a tactics oriented blog that will hopefully be helpful even after 2.0 is released.

For now I am (mostly) withholding my opinions of what 2.0 has in store for us. I prefer to hope the devs have our best interests at heart and will continue creating a fantastic game for us.


Again, I am sory for the extended break I took from maintaining this blog, but rest assured I will be back at it with fervor trying to figure out what to write about while we wait for 2.0 to be released.

As always, if you are interested in access to dreadnought while in beta please swing by my stream and throw me a follow, I'll give you a code for it!